bloodstained ritual of the night wiki


Official Bloodstained Wiki Guide and Walkthrough: Learn about stats, locations, shards, weapons, secrets, bosses, abilities and more!

 

Bloodstained Walkthrough: Bosses and Endings!

All Shards! See Crafting, Enemies & Materials for tips.

 

 

 

 

What is Bloodstained Ritual of the Night Wiki?

The Bloodstained Wiki is a complete guide to everything for Bloodstained: Ritual of the Knight. Bloodstained is an exploration-focused, side-scrolling platformer featuring RPG and crafting elements. Koji Igarashi, the namesake of "Igavania"-style games, is leading the project, with Michiru Yamane composing the music and Inti Creates leading the development.

The game was for Steam (PC/Mac/Linux), GOG.com (PC/Mac/Linux), XBOX One, Playstation 4, Wii U, and PS Vita.

You are Miriam, an orphan scarred by an alchemist curse which slowly crystallizes your skin. You must battle your way through a demon-filled castle summoned by Gebel, your old friend whose body has become more crystal than flesh.

 

What Features does Bloodstained have?

Bloodstained features 2 player local co-op as well as asynchronous online multiplayer features similar to Dark Souls. The game will feature rogue-like dungeons, for those who enjoy that sort of gameplay, as well as a boss rush mode. Players will be able to select from 3 distinct characters to play from with their own unique abilities and skills.

 

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    • Anonymous

      Great game but all the dlc was cancelled, the rogue-like feature was remove, basically all backer tiers above pushing the game out were removed

      • So, as a hardcore castlevania fan I had to buy this game of course. Here is my honest evaluation of the game: The graphics are nice, the gameplay is fine and the level/craft-system is a really good thing. BUT when it comes to character and boss design its completely flawed. Bosses are so boring that after a few hours I really dont even wanne see the true ending. And the characters (especially the main hero Miriam) are simply one dimensional, if not even zero-dimensional? If Miriam would not talk at all as in a Souls-Borne Game that would be way better. Is it a good game, yes. Does it have any appealing story that we are used from Konami/Igarashi? No it is way too generic. And I am being objective here. The hype of the media and youtubers is probably caused by Nostalgia and Igarashis name ... OR due to MARKETING. All NES, Gameboy and PS 1/2 castlevanis (even the one for N64) have a much more appealing story – I am sorry Igarashi.

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