Andrealphus

andrealphus-boss-bloodstained-ritual-of-the-night-wiki-guide300px
Location Livre Ex Machina
Weakness Thunder, Strike, Thrust
Reward Double Jump Shard

Andrealphus is a Boss in Bloodstained: Ritual of the Night. Bosses are special Enemies that are uniquely named, and must be defeated to progress or unlock special abilities.

 

Andrealphus Location

  • Location: Found after Livre Ex Machina area, by taking progressing through the Towers of Twin Dragons.
  • This boss is not optional.
  • Is level 17, has 1500 HP and will give 1674 experience once defeated

 

 

Andrealphus Rewards

  • Double Jump Shard 

 

Andrealphus Strategies

Video Strategies

 

 

Strategy Writeup

Andrealphus will start the fight by closing the distance and kicking you onto the wall. It will follow up by using a downwards diagonal power kick. It will be vulnerable at this point so quickly get some attacks in before backing off. Be careful being above Andrealphus as he may do an overhead crescent kick. When Andrealphus glows and remains stills, be ready to dodge the rainbow homing projectiles.

 

Attacks & Counters

Attack Counter
Phase 1
Spin Kick Crouch/duck
 Overhead crescent kick Avoid being above boss
Downwards Diagonal Power Kick Backstep/Use platforms to block
 Rainbow Homing Projectiles Jump, crouch, slide

 

 

Andrealphus Lore

Lore notes, information on folklore, etc go here

Lore theories should be clearly marked as such.

 

Andrealphus Notes & Trivia

Voice Actor, homages, and other trivia go here.

 

 

Andrealphus Image Gallery

[images go here]

 

 

Bloodstained Bosses
Alfred (Boss)  ♦  Bael  ♦  Bathin  ♦  Bloodless  ♦  Craftwork (Boss)  ♦  Dominique (Boss)  ♦  Doppelganger  ♦  Gebel  ♦  Glutton Train  ♦  Gremory (Boss)  ♦  O.D.  ♦  Orobas  ♦  Valac  ♦  Valefar  ♦  Vepar  ♦  Zangetsu (Boss)



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