Rounds in Bloodstained: Ritual of The Night is categorized as ammunition for ranged weapons or gun type. These are consumables that deal with special effects upon hit and come in various types such as HP Rounds, SP Rounds, and different elemental rounds that have been imbued with magic. Rounds can be found in treasure chests, dropped by some enemies and can be purchased from Merchants, and crafted - Rounds are not only used as ammunition for a weapon but can also be used as a material to craft various items.
This page explains how rounds work and lists all rounds in Bloodstained: Ritual of The Night, their descriptions and values. You can find detailed information on rounds location and properties on each individual pages linked below. This page will be updated once more information is known.
Ammo in Bloodstained: Ritual of The Night
Name |
Stats |
Location & Crafting |
Infinite RoundsMagical bullets that never deplete. However, they are quite weak |
+5 |
X |
SP RoundsSoft-point rounds with no penetrative capability. |
+15 |
1x Gunpowder 1x Bronze |
HP RoundsHollow-point rounds used in hunting and good for inflicting damage. |
+40 |
|
AP RoundsArmor-piercing rounds with sharp points that penetrate targets |
+50 |
1x Gunpowder 1x Obsidian |
Critical RoundsBullets that fragment on impact, dealing frequent critical hits. |
+80 |
1x Gunpowder 1x Mithril |
Flame RoundsBullets imbued with fire magic. |
+30 |
|
Ice RoundsBullets imbued with ice magic. |
+60 |
|
Thunder RoundsBullets imbued with thunder magic |
+50 |
|
Weaponbane RoundsSpecial bullets that lower the offensive capabilities of targets |
+20 |
1x Gunpowder 1x Damascus |
Silver BulletsSilver bullets that are specially efective against the forces of evil |
+80 |
1x Gunpowder 1x Silver 1x Holy Water |
Shieldbane RoundsSpecial bullets that lower the defensive capabilities of targets |
+20 |
1x Gunpowder 1x Damascus |
Poison RoundsBullets with poison-laced tips |
+20 |
1x Gunpowder 1x Steel 1x Poison |
Petrifying RoundsBullets capable of turning targets to stone |
+20 |
1x Gunpowder 1x Steel |
Curse RoundsBullets that carry a curse |
+20 |
1x Gunpowder 1x Steel |
ScattershotAmmunition that fires in a wide spread |
+5 |
1x Gunpowder 1x Steel |
Diamond BulletsPotent ammunition made from the hardest substance on earth |
+120 |
1x Gunpowder 1x Diamond |
Critical Rounds needs to be added to the list to make it 100%. They're created by fusing Gunpowder x 1 and Mithril x 1
0
+10
-1