Patch Notes for Bloodstained: Ritual of The Night will consist of an overview of all the patches released by the developers: ArtPlay, DICO, and WayForward Technologies. The following patches are free and are released via online PlayStation Network, Xbox Live, Nintendo Switch, and on Steam - these patches focus on game balance, performance and localization issues.


Bloodstained: Ritual of The Night Patch Notes


Patch 1.01 - Day 0 Patch

This patch was included in the original PC release on 18 Jun, 2019.


Patch 1.02 - Day One Patch

Released for PC (Steam and GOG) on 18 Jun 2019.

New Features:

  • Boss Rush Mode
  • Speed Run Mode
  • Support for Iga’s Backpack DLC


  • Alchemic Bounty is no longer guaranteed
  • Alkahest cost increased from 50g to 800g
  • Reduced the amount of Alkahest that drops from Ghosts and Poltergeist from 5 to 1.
  • Reduced Amy's Alkahest drop from 10 to 2.


Patch 1.03 - ??

  • Details unknown.


Patch 1.04 - Balance Update #1

Released for PC (Steam) on August 6th, 2019.

Item Name Changes:

  • Changed Crimson Blizzard to Crimson Storm
  • Changed God Cross to Gold Cross, and added extra text to description

Bug Fixes:

  • Fixed instances where Bloodless would not heal while using Blood Steal offscreen.
  • Fixed shards that had memory leaks
  • Fixed the physics bug on hair while using some accessories
  • Fixed the crash after interacting with a bookcase
  • Fixed items getting stuck on walls
  • Fixed repeating SFX during Beal encounter
  • Fixed instances where sliding into water would cause the player to get stuck

Familiar Changes:

  • Familiar upgrade via Grade was nerfed.
    • This makes collecting shared to raise a familiar's grade have a weaker effect on the familiar's strength.
  • Increased strength based on level
    • This makes levelling up a familiar have a more beneficial effect on its strength
  • Dullhammer Head has been nerfed

 Shard Adjustments (Decreased Power):

Weapon Adjustments (Decreased Power):

 Weapon Techniques (Increased Power):

  • Surprise Gift
  • Force Blast
  • Lasting Wound
  • Flashing Air Kick
  • Crimson Storm
  • Sansetsuzan


  • Changed crafting materials for Flame Cannon

 Enemy HP Increases:

  • Dullahammer Head
  • Malediction

Boss Adjustments

  • Orobas
  • Valefor
  • Gremory

Drop Rates (Increased Chance)

  • Increased the drop rate of "Monster Fur" from Simians
    • 3.0% < 8.0%


  • Text corrections


  • Map close button has been remapped to standard exit/close button
  • Marker button has been changed
  • Trail display button has been changed
  • Map scroll speed improved
  • Zoom in and out improved
  • Zoom level retained when reopening the map
  • Auto-center when opening the map


  • Valefor's max HP heal is capped at 9999
  • Adjusted quest jingle volume
  • Adjusted lighting on GDN013 well (difficult to see that players can go through).
  • All cheats codes can now be entered in full caps (e.g., THESPEEDGAMERS)

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